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Wednesday, February 29, 2012

What Game best utilizes the concept of "flow" to me?

   I have played a lot of different kinds of games in my life. I would have to say that Oblivion Elder Scrolls 4 Utilizes good "flow". In the game you start out in prison so you can get a chance to learn how to use your abilities, and you also get a mission that you have to complete, but you don't have to complete it right away. You can complete the mission any time you want. You also come across other things you can do, for example; you can join different factions, some factions are Mages Guild, and Fighters Guild, You can also do missions for different Shrines that are all over the land. There is also missions you can do for regular people. While your doing all of these different missions it always brings you back to the main mission and it also gives you a chance to learn new skills and make your character stronger.
                 I think that Oblivion uses good flow because you have to use all of your resources that you find. You have to use a silver, Daedric, or magical weapon to kill a ghost, or Wraith. You have to use your illusion magic to see in the caves if you don't have a torch. In some point you will have to use Conjuration magic to either distract an enemy, or to help you fight. You also have to use your sneak ability a lot during the thieves guild missions. It seems like every object, or resource is used in the game at one point or another.
            I have played the game a lot in the past two years and i'm pretty sure that i haven't found every mission in the game, and i'm pretty sure that i haven't found every object in the game. Oblivion seems to cater to the Explorer, and the achiever. How ever it also has someting for the collector, because you have to find some statues and you can also collect armor and weapons. The game seems to cater to a lot of different players and i think they pull it of nicely because it is hard to create a game that caters to everyone.
               As far as "flow", I think that when i played the game everything seemed to go together like a puzzle. No matter what you did you always came back to the main mission. When you finally complete the mission you can still explore, or finish any mission you haven't completed, and i think that it is good that the game is set up so you can continue to play and explore even after the story ends.

Monday, February 27, 2012

The First Video Game I remember playing regularly.

                         The first game i remember playing would have to be on an Atari 2600. It came with Pac-Man and i also baught Space Invaders,, Galaga, and there were a few others i can't remember. I baught the Atari 2600 system back in 1983, so the system has been out for a while. I also remember buying Pitfall and Pitfall 2. Pitfall 2 was a little different than Pitfall because if you get hit by a bat or Scorpion you wouldn't die, you would simply go back to your starting point and you would lose some points each time you got hit.
                            I would play Pitfall 2 all the time at first because i couldn't seem to get off this cliff. About 2 months later i was still trying to get off this cliff and i remember looking at the box it came in, think god i still had the box because the back of the box had a picture of your character standing on the same cliff and there was a ballon above him. I realized that i had to be patient and wait for the bat above me to pass and then the ballon came and all you had to do was jump up and grab the balloon and ride it up to the other side, without getting hit by the bat.
            When i figured out how to complete the game i would play the game again to see if i could complete the game with out getting hit by a bat or scorpion. If you could keep from getting hit, you would get a million points.

Thursday, February 16, 2012

                                           The worst video game i ever played!

        The worst video game i ever played, i would have to say is "Flight of the Amazon Queen" I accidently stumbled upon this terrible game about two weeks ago when i was downloading games off the internet with my Linux operating system. The first thing you see when you start the game is the credits. This is an example of what you would see. The game was written and created by Steve Stanfialdis and John passfields. The project management was done by: Graeme Boxall, The story and game Design was done by:Steve Stanfialdis and John Passfields,.The Programming was done by: Tony Ball and would you beleive it was also Programmed by  you've guessed it Steve Stanfialdis,and would you beleive that the Graphics Animation was also done by: STEVE STANFIALDIS. No wonder the game really SUCKED. Steve Stanfialdis and John PassFields were pretty much the only two that did most of the work!

                 The Graphics looked like a scene from the 1940's comic books. The Video that they showed was pretty cheesy, when the characters moved,it didn't seem real. First the characters would run to make a get- a- way, then the bad guys would shoot hitting the wall after your character is long gone.
 When the game finally starts you are trapped in a room and you have to find a way out so you can save some actress (That's orrigional you think? You don't have any information on how to escape the room. In your inventory you have a baseball bat,and a journal. The journal was no help, and the baseball bat was useless. When you used the bat on the door or window your character would say " This is no time to play base ball". I found this game in the R. P. G. Category and it should be in the Puzzle, Logic Category. I think i just killed about 20,000 braincells just for having played that DAMN GAME! The flow was bad the characters wasn't origional, the Crime boss looked like you would expect White hair and mustache, overweight and he's in his '60's. I played the game for about ten minuites and then i gave up on trying to get out of the room.
                        You would have to give them credit, though, they actually created a working game, even if it did suck. That is actually more than i can do right now. They should have just kept the game for themselves instead of putting it on the internet. I just hope that when i create a game it doesn't suck as bad as FLIGHT OF THE AMAZON QUEEN!!!!!!